Guy Palomarez, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'4" and wears a black top hat and black clothes. His left leg appears badly burned and disfigured. His red hair is unkempt and raggedy. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He loves telling others what to do and how they should feel about things. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Guy lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Spice Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 gp.
Percival Garrick, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'0" and wears a weathered and beat up set of banded mail beneath an oversized green coat. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is frequently practicing swordplay.
History: The child of western immigrants he idolized his mother. Percival was born on a far western mountains where he grew up under the tutelage of his mother, an expert Shoemaker. He left for the west, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and to end his boredom
Flaws: Mundane. Bonds: Attractive, Military, Immigrant. Occupation: Shoemaker
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 gp. Golden yellow topaz (600 gp). Black pearl (600 gp). Obsidian (16 gp). Deep blue spinel (600 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Masterwork studded leather.
Chad Lester, Male Human [Permalink]
Personal [hide]
Description: 5'7" and muscular, this western man wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is cut short. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To find somewhere to settle down; and to get a good night's sleep
Ideals: Athletic, Gifted, Persistence. Flaws: Insomniac, Mundane. Occupation: Butcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Red garnet (100 gp). Chrysoberyl (100 gp). Citrine (80 gp).
Chad Davenport, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. He keeps his brown hair in a flapper bob. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.
History: He was born in the west, but his parents moved at a very young age to the south. His mother was a soldier and died while he was still young. Chad was left his mother's suit of armor and trained in its use and care. He now owns his own business.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult.
Flaws: Hedonist. Bonds: Attractive, Job, Immigrant, Military. Occupation: Miner
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
Possessions: 1000 gp. Rock crystal (30 gp). Deep green spinel (60 gp). Tourmaline (60 gp). 1 Minor magic item. 1 Minor magic item.
Arnold Haley, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with Stetson hat. His auburn hair is thinning but still full. He has hazel eyes and a green hat with a brown feather.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: A strong sense of loyalty to Human people; and meet up once more with his childhood friend
Ideals: Entrepeneur. Flaws: Shy, Racist. Bonds: Enemies, Adventurer. Occupation: Cook
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Citrine (50 gp). White opal (400 gp). Carnelian (50 gp).
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