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NPC Generator

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Advanced [show]


Reynard Bentham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair and beard is wavy and long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with his god.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Flaws: Shy, Mundane. Bonds: Religious, Slave. Occupation: Apothecary

Voice: Spanish accent

Attributes [hide]

Reynard Bentham, Male Human Rogue 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)8 (-1) 12 (+1)13 (+1)
Skills Athletics +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4

Possessions: 300 gp. Chrysoberyl (110 gp). Jet (110 gp). Azurite (10 gp). White pearl (110 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Conrad Ramsay, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears very tight pants and wife beaters, though occasionally he sports a tan coat. He is tall, broad shouldered and powerfully built. His golden hair, when down, is lengthy. His violet eyes peer out from beneath his broad tan hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Joker, Athletic. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Conrad Ramsay, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)16 (+3) 17 (+3)13 (+1)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 13
Languages Common, Giant, Abyssal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp. Black pearl (700 gp). Amber (70 gp). Violet garnet (700 gp).


Social Check DCs


Thomas Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a brown coat. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with his god.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He left for the north, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Optimist. Bonds: Job, Religious, Adventurer, Immigrant. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thomas Winterbourne, Male Human Aristocrat 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 10 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 4 (-3)11 (+0) 12 (+1)11 (+0)
Skills Perception +4, Sleight of Hand +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 10 pp.


Social Check DCs


Thomas Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tight fitting grey shirt and pants. He has no hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Thomas's first love is himself. His second love is also himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born at the edge of vast forest. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Hunter

Voice: Scandinavian accent

Attributes [hide]

Thomas Merton, Male Human Warrior 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 16 (+3)8 (-1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Sylvan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Drogo Cason, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He is physically well-built. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and gray eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small island village. Cursed with unlife at a very young age, Drogo has worked very hard to control his curse. In the meantime he has taken over work as a Adventurer and occasionally as a mercenary.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Flaws: Disease. Bonds: Attractive, Nature, Adventurer, Job, Enemies. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Drogo Cason, Male Human Sorcerer 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)13 (+1) 7 (-2)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs

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