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NPC Generator

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Advanced [show]


Thomas Woods, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. He wears his auburn hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Optimist. Flaws: Insomniac, Forgetful. Bonds: Rich, Attractive, Immigrant. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Thomas Woods, Male Human Paladin 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 15 (+2)6 (-2)
Skills Intimidation +1, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. Black star sapphire (1100 gp). Rock crystal (20 gp). Deep blue spinel (400 gp). Star rose quartz (20 gp). 1 Minor magic item.


Social Check DCs


Lewis Bradford, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears white trousers with green and grey striped suspenders. He wears various colorful collared shirts. He has a long auburn beard with little hanging trinkets. He has gleaming, smiling amber eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. His father was a soldier and died while he was still young. Lewis was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Opinionated. Flaws: Disease. Bonds: Rich, Military. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Lewis Bradford, Male Human Adept 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 12 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)12 (+1) 17 (+3)15 (+2)
Skills Animal Handling +6, Performance +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 400 gp. Carved bone or ivory statuette (80 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Solid gold idol (400 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Langdon, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a black coat over a white low-cut shirt, and a deerstalker hat upon his head. His red hair is cut short. His brown eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful necromancer made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Regain custody of his daughter; and several ex partners dislike his way of doing things and want revenge

Flaws: Forgetful. Bonds: Enemies, Mentor, Job, Family. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Gerald Langdon, Male Human Sorcerer 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Malachite (10 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Rowley, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He is muscular with a powerful set of arms. His brown hair is kept up in a ponytail inside a deerstalker hat. He has gleaming, smiling blue eyes.

Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.

History: Patrick hails from a village terrorized by dire rats. His father took him hunting and taught him how to get in the mind of other creatures. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of dire rats; and he is terrified, and will act out of fear

Flaws: Ugly, Disease, Fearful. Bonds: Enemies, Nature. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Patrick Rowley, Male Human Commoner 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 8 (-1)15 (+2) 12 (+1)10 (+0)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp. 1 Backpack. 1 Bullseye lantern. 1 Bullseye lantern.


Social Check DCs


Thomas Weld, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. His long auburn hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Thomas began to lead the lost caravan. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud; and he's repulsed by the pc

Ideals: Pacifist, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Thomas Weld, Male Human Druid 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 14 (+2)5 (-3)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). A delicate silver chain set with a tourmaline (100 gp).


Social Check DCs

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