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Advanced [show]


Trey Mitchell, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he does not wear sleeves and tends to eschew shirts when he can avoid it, and is pretty ugly. He has done his best to style his auburn hair to look like a famous performer. His eyes are a pleasant hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trey was born in the north. At a young age he loved to build and create. Trey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and a rival would like him out of the picture

Ideals: Justice, Joker, Persistence. Flaws: Ugly. Bonds: Nature. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Trey Mitchell, Male Human Paladin 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 14 (+2)6 (-2)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp.


Social Check DCs


Reynard Watson, Male Human [Permalink]

Personal [hide]

Description: He wears a simple green robe with blue stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His hair is chestnut and curly. His eyes are amber and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Stableman father left him crippled. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Rich. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Reynard Watson, Male Human Wizard 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)17 (+3) 11 (+0)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Druidic, Draconic, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 500 gp. Deep blue spinel (400 gp).


Social Check DCs


Roger Blakely, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a yellow suit, pastel shirt, and black tie. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the south, but his parents moved at a very young age to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Marry his brother to traveling adventurers; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist, Fighting. Bonds: Attractive, Immigrant. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Roger Blakely, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)7 (-2) 9 (-1)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Hugh Leighton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. With bright chestnut hair and a scraggly beard. He has several tiny aquamarine earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Athletic, Extrovert. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Masseuse

Voice: Speaks through clenched teeth

Attributes [hide]

Hugh Leighton, Male Human Commoner 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)8 (-1) 15 (+2)8 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Violet garnet (700 gp).


Social Check DCs


Percival Marlowe, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. His brown hair is drawn into a tight pony tail with a clover scrunchie. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a slaver, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Impeccable, Optimist. Flaws: Addict. Bonds: Mentor, Adventurer, Job. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Percival Marlowe, Male Human Monk 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)15 (+2) 9 (-1)15 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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