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Advanced [show]


Henry Digby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He has a large black mantle and cape that has been intricately interwoven into his white robe. He has brown hair. He has several tiny jet earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Henry lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Henry was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Henry's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a banker and was forced into it by his family

Flaws: Selfish, Shy, Antagonistic. Bonds: Rich, Family. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Henry Digby, Male Human Rogue 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)6 (-2) 15 (+2)10 (+0) 16 (+3)11 (+0)
Skills Acrobatics +0, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4

Possessions: 6000 sp. Moss agate (13 gp). Freshwater pearl (13 gp). 1 Minor magic item.


Social Check DCs


Balimaar Sutton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a small bristly mustache and wavy black hair. This green eyed easterner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up work as a Detective and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Mentor, Poor. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Balimaar Sutton, Male Human Adept 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 600 sp.


Social Check DCs


Conrad Acton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is an epitome of beauty. His hair is brown, silky, and of moderate length. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Layabout in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Conrad took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Secretive. Bonds: Adventurer, Attractive, Job. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Conrad Acton, Male Human Wizard 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)18 (+4) 16 (+3)14 (+2)
Skills Nature +6, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Sylvan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 600 gp.


Social Check DCs


Wymar Snowdon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a pastel tunic with violet highlights, and long grey pants that bunch up around his shoes. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Wymar hails from a village terrorized by drow. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants revenge against drow; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Impeccable, Logical. Flaws: Greedy. Bonds: Enemies, Nature. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Wymar Snowdon, Male Human Rogue 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 48 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)10 (+0) 12 (+1)18 (+4)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: Amethyst (90 gp). Chrysoprase (70 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Upton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He usually wears his brown robe and has his hammer always slung over his shoulder. He has no hair. His eyes are brown and beady.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Gerard Upton, Male Human Ranger 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 pp.


Social Check DCs

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