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NPC Generator

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Advanced [show]


Anselm Rutland, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He very much looks the part of a Mason. His whole body is exceptionally muscular. He wears his hair in dreadlocks. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is frequently practicing swordplay.

History: Anselm hails from a village terrorized by dire rats. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He inherited the family business which he has now maintained for 7 years.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Bonds: Job, Immigrant, Military, Enemies. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Anselm Rutland, Male Human Sorcerer 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 10 (+0)8 (-1)
Skills Medicine +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 600 gp. Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats, and he perpetually has his longbow ready. He keeps his long red hair kept up in a rat tail. His green eyes lackadaisically let the world flow into them.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Fighting, Gifted. Flaws: Ugly, Secretive. Bonds: Military, Adventurer. Occupation: Crown-heir

Voice: Farmer accent

Attributes [hide]

Bertram Huckabee, Male Human Barbarian 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 40 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)12 (+1) 4 (-3)12 (+1)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Thomas Home, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of quarterstaffs on his belt, each one with a emerald on the hilt. His auburn hair, when down, is lengthy. This hazel eyed easterner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Optimist. Flaws: Selfish, Mundane. Bonds: Rich. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Thomas Home, Male Human Monk 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)8 (-1) 6 (-2)17 (+3)
Skills Animal Handling +0, Deception +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 7000 cp. Red garnet (160 gp). Deep blue spinel (500 gp). Chrysoberyl (160 gp).


Social Check DCs


Rolf Middleton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears silk and lounges about seductively. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Military. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Rolf Middleton, Male Human Bard 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills Deception +4, History +4
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Violet garnet (500 gp). Rhodochrosite (12 gp).


Social Check DCs


Ralf Morley, Male Human [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered yellow stockings. He carries a battered flail and tarnished sai as well. His blonde hair is kept up in a ponytail inside a feathered hat. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Ralf was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and to protect his home

Ideals: Fighting. Flaws: Addict. Bonds: Guardian, Attractive, Family. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Ralf Morley, Male Human Druid 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 gp.


Social Check DCs

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