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Advanced [show]


Gomory Southey, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a brown and grey robe with the hood down, and sports empty pouches on his belt. He wears a deerstalker hat to cover his moderate length chestnut hair. This hazel eyed westerner is not easily forgotten.

Personality: Gomory wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Rich, Military. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Gomory Southey, Male Human Rogue 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 6 (-2)12 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 13000 sp. Moss agate (14 gp). 1 Minor magic item.


Social Check DCs


Ernest Conway, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is blonde and curly. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To pay off his debts; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Debt. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Ernest Conway, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Percival Blankley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a lot of dark rich colors, with gold accents. He is tall, broad shouldered and powerfully built. He has wavy silver hair. His eyes are blue and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Percival studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and human compassion

Ideals: Gifted. Flaws: Mundane, Impulsive, Racist. Bonds: Attractive. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Percival Blankley, Male Human Fighter 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 35 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)14 (+2) 12 (+1)17 (+3)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 11000 sp.


Social Check DCs


Geoffrey Budd, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man dresses in brown turtlenecks beneath a grey coat with black slacks. He is bald on top and has large blonde tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Extrovert. Flaws: Ugly, Insane. Bonds: Guardian. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Geoffrey Budd, Male Human Warrior 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. Emerald (1400 gp). Azurite (16 gp). Banded agate (16 gp). Tourmaline (150 gp).


Social Check DCs


Richard Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His brown eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Adventurer, who enjoyed hunting, Richard was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Richard took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Human compassion; and further expansion of business

Ideals: Logical. Flaws: Racist. Bonds: Job, Religious, Nature. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Richard Stanford, Male Human Druid 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)14 (+2) 12 (+1)17 (+3)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs

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