Ernest Browning, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He is the product a well kept family trust fund and as such has never really known need. Ernest was born on a far southern desert where he grew up under the tutelage of his father, an expert Shepherd. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well; and to unite with his brother
Ideals: Passionate, Joker. Bonds: Rich, Immigrant, Family. Occupation: Shepherd
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Conrad Pickering, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and has the majority of his body covered in plate. His hair is short and silver. His green eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: The child of southern immigrants he idolized his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the south, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and his relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Family, Immigrant, Military. Occupation: Map Maker
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Hunter Charlton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He wears his black hair up. His eyes are gray and he is always smoking a pipe.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.
History: He is a Slaad in disguise. Through the years after Hunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Hunter's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion
Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Attractive, Adventurer. Occupation: Barber
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1000 gp. Alexandrite (1300 gp). Tourmaline (140 gp). Eye agate (10 gp).
Gerard Budd, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. His auburn hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers.
Ideals: Athletic, Artistic. Flaws: Terse. Bonds: Attractive, Family. Occupation: Courier
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 500 gp. Brown-green garnet (150 gp). Peridot (60 gp). Aquamarine (400 gp). 1 Climber’s kit. 1 Average lock.
Hunter Haley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He has the majority of his body covered in plate. He has styled his silver hair well, parting it to the left. His eyes are likewise amber.
Personality: He is calm most of the time but flees social interaction. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the north. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Optimist. Flaws: Shy, Fearful. Bonds: Immigrant. Occupation: Bather
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 55 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 2000 gp. Solid gold idol (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!
