Norman Shelby, Male Human [Permalink]
Personal [hide]
Description: He wears baggy pastel pantaloons and a blue scarf. He carries with him a set of scimitars, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large golden tufts of hair around his ears. His amber eyes peer out from beneath his broad pastel hat.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is a Metallic Dragon in disguise. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Miner
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 29000 sp. 1 Minor magic item.
Anselm Cooper, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a worn and beaten armor. He wears his black hair up. His eyes are likewise gray.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is an amazing painter.
History: Gifted from a young age, Anselm studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels the way he acts is they only way to get by in the world; and he is not mentally stable, and does not behave rationally
Ideals: Gifted, Impeccable. Flaws: Antagonistic, PTSD, Insane. Occupation: Tailor
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).
Theodoric Sydney, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is also unnaturally pale. With bright chestnut hair and a scraggly beard. He wears a mask on his face.
Personality: He loves telling others what to do and how they should feel about things. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Seamstress father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is content; and to find somewhere to settle down
Ideals: Opinionated. Flaws: Ugly, Mundane, Disease. Bonds: Immigrant. Occupation: Actor
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
Cory Darby, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is unkempt and raggedy. His brown eyes peer out from beneath his small white hat.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. The war was a terrible time for him, and Cory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the south his family was never financially stable. His father was a soldier and died while he was still young. Cory was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and someone believes him a fraud
Flaws: Ugly, Depressed. Bonds: Poor, Enemies, Military. Occupation: Bookbinder
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 2 Tanglefoot bags. 1 Everburning torch. 6 Acid flasks.
John Skelton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey cloak and cross-gartered tan stockings. His moppish chestnut hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: Nothing but the best is good enough for him; and retire the richest man in the east
Ideals: Impeccable, Entrepeneur. Flaws: Impulsive. Bonds: Immigrant. Occupation: Shoemaker
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 36 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 10000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
