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Advanced [show]


Dustin Lester, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, brown cloak, and a wedding ring on his right hand. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are likewise amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a habit of throwing himself into exceedingly dangerous situations.

History: Dustin was born in the south. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Persistence. Flaws: Shy, Impulsive, Secretive. Bonds: In love, Family. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Dustin Lester, Male Human Sorcerer 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 6 (-2)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1 Masterwork manacles. 1 Superior lock. 1 Magnifying glass.


Social Check DCs


Anselm Ryland, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Religious, Enemies. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Anselm Ryland, Male Human Cleric 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 70 pp. Rock crystal (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Clifton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His hair is short and black. His eyes are green and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of northern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and a strong sense of loyalty to human people

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Bertram Clifton, Male Human Sorcerer 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 90 pp.


Social Check DCs


Aldous Ashton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Guard. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to fit into much smaller and tighter spaces than normal.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To unite with his sister; and he's looking for his big break

Ideals: Opinionated, Gifted. Bonds: Poor, Adventurer, Family. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Aldous Ashton, Male Human Aristocrat 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 8 (-1)7 (-2)
Skills Deception +0, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Roger Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his golden hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Roger was left his mother's suit of armor and trained in its use and care. He has worked as a Architect like his mother before him.

Motivation: To be a Jeweler again.

Ideals: Logical. Flaws: Insane. Bonds: Poor, Job, Military. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Roger Blakely, Male Human Rogue 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)4 (-3) 16 (+3)9 (-1) 19 (+4)9 (-1)
Skills Intimidation +1, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged -1 / 1d10-3, Grapple -2

Possessions: 7000 sp.


Social Check DCs

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