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NPC Generator

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Advanced [show]


Gerard Riley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. He wears a wide-brimmed hat to cover his moderate length red hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is frequently practicing swordplay.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy. Bonds: Military, Slave, Religious. Occupation: Masseuse

Voice: High pitched, excited

Attributes [hide]

Gerard Riley, Male Human Commoner 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Athletics +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Kody Northcott, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a small bristly mustache and wavy golden hair. His hazel eyes peer out from beneath his deerstalker brown hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful wizard made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life

Ideals: Optimist, Philantrophist. Flaws: Depressed. Bonds: Attractive, Mentor. Occupation: Cook

Voice: Middle-eastern accent

Attributes [hide]

Kody Northcott, Male Human Aristocrat 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)9 (-1) 10 (+0)10 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 13000 cp. Rock crystal (70 gp).


Social Check DCs


Gunter Kent, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a blue poncho over his likewise colored trousers and shirt. His hair, while still mostly golden, has prominent grey streaks. His hazel unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is skeptical of what others tell him and is slow to trust.

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered painting. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Attractive, Military. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Gunter Kent, Male Human Warrior 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Solomon Bentley, Male Human [Permalink]

Personal [hide]

Description: This man wears a black shirt with thin blue vertical stripes and tan pants. He has a penchant for wearing a ring with an oversized opal on his left hand. His hair is short and red. His brown eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Solomon was born in the north. At a young age he loved to build and create. A gifted student he started as a Dyer, but he got bored and became a Blacksmith. He has worked as a Blacksmith like his mother before him.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Athletic, Persistence. Flaws: Secretive. Bonds: Rich, Job. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Solomon Bentley, Male Human Aristocrat 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)12 (+1) 9 (-1)16 (+3)
Skills Performance +5
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Gerald Home, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He is wearing a long, green, dusty cloak. He has wavy black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a logical person and will generally grow upset if things defy logic and science.

History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Gifted, Logical. Bonds: Mentor, Rich, Family. Occupation: Banker

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Home, Male Human Warrior 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)6 (-2) 13 (+1)14 (+2)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 400 gp. 1 Full Plate.


Social Check DCs

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