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NPC Generator

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Ability Scores
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Advanced [show]


Solomon Davenport, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of axes on his belt, each one with a amber on the hilt. His blonde hair is still thick. He has green eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Solomon was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Joker, Persistence. Bonds: Attractive, Rich. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Solomon Davenport, Male Human Barbarian 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)4 (-3) 9 (-1)12 (+1)
Skills Insight +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 600 sp.


Social Check DCs


William Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fancy violet suit. He wears a Stetson hat to cover his moderate length golden hair. His eyes are hazel.

Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of brigands once and for all.

History: Born in the west to a Jeweler, William learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Jeweler job and began his own company from there.

Motivation: Many brigands want him driven away; and to protect his home

Ideals: Athletic. Flaws: PTSD. Bonds: Attractive, Guardian, Enemies, Job. Occupation: Jeweler

Voice: Smoker's lung

Attributes [hide]

William Churchill, Male Human Bard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)10 (+0) 7 (-2)17 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Ralf Stanton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a green feathered hat and green clothes. His clothes are grease stained in places. He keeps his chestnut hair in a pixie cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: Ralf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to loving parents in a slum to the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Artistic. Bonds: Poor, Immigrant, Attractive, Job, In love. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Ralf Stanton, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2500 sp.


Social Check DCs


Arnold Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and carries scythes. He keeps his silver hair in a pixie cut. His gray eyes peer out from beneath his feathered white hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He would rather hide behind his crafts than deal with other people.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Artistic, Gifted. Flaws: Depressed, Shy. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Arnold Clayden, Male Human Warlock 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)12 (+1) 18 (+4)9 (-1)
Skills Animal Handling +7, Deception +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Wymar Kensley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair, when down, is lengthy. His eyes are likewise brown.

Personality: Calm and collected, he is a well trained Beggar. He is able to make almost anything out of random pieces of junk.

History: Wymar was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He'd like to take his coworkers down a peg; and wishes to resurrect an old love

Ideals: Gifted, Entrepeneur. Bonds: Job, Nature, In love. Occupation: Beggar

Voice: German accent

Attributes [hide]

Wymar Kensley, Male Human Bard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)7 (-2) 8 (-1)13 (+1)
Skills Nature +0, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2500 sp.


Social Check DCs

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