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Advanced [show]


Manfred Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western man wears a yellow wide-brimmed hat and yellow clothes. His black hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Manfred was born the youngest of three triplets. When Manfred reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Insane, Shy, Fearful. Bonds: Family, Military. Occupation: Barber

Voice: French accent

Attributes [hide]

Manfred Cumberbatch, Male Human Expert 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Norman Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports green clothing, slightly heavier than average wear. His silver hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Slave, Rich. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Norman Eastoft, Male Human Ranger 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)11 (+0) 8 (-1)8 (-1)
Skills Animal Handling +1, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Dustin Everly, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gifted from a young age, Dustin studied abroad. After coming to the age of reason, Dustin took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Professionalism, Gifted. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Dustin Everly, Male Human Sorcerer 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 10 (+0)13 (+1)
Skills History +1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 34000 sp. Brown-green garnet (80 gp). 1 Minor magic item.


Social Check DCs


Roger Bradshaw, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a worn and beaten armor. His hair is golden and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their son. He worked as a Unemployed, and he later adopted a second son.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Extrovert. Bonds: Attractive, Mentor, Family. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Roger Bradshaw, Male Human Bard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 11 (+0)8 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 pp. Red spinel (60 gp). Blue star sapphire (500 gp). Fiery yellow corundum (500 gp).


Social Check DCs


Ralf Hampton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears skinny pants and wears a blue and white robe with the hood down. His left hand appears badly burned and disfigured. His black hair is singed and shortened. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a wizard, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: Regain custody of his daughter; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Addict, Selfish. Bonds: Mentor. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Ralf Hampton, Male Human Warlock 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Bullseye lantern. 1 Backpack.


Social Check DCs

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