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NPC Generator

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Advanced [show]


Odo Harlan, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He usually wears his black robe and has his greatsword always slung over his shoulder. He wears his hair in dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the south, but his parents moved at a very young age to the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, PTSD. Bonds: Attractive, Adventurer, Immigrant. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Odo Harlan, Male Human Monk 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 7 (-2)14 (+2) 12 (+1)12 (+1)
Skills Deception +4, Survival +4
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Trym Walpole, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears red trousers with brown and black striped suspenders. He wears various colorful collared shirts and is in decent physical shape. He has a long chestnut beard with little hanging trinkets. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 5 years.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and his relatives are trying to arrange a marriage

Ideals: Opinionated. Bonds: Attractive, Job, Immigrant, Family. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Trym Walpole, Male Human Aristocrat 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 14 (+2)7 (-2)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Gold and topaz bottle stopper cork (1400 gp). Gold and topaz bottle stopper cork (1400 gp).


Social Check DCs


Gunter Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has done his best to style his red hair to look like a famous performer. He has hazel eyes and a brown hat with a blue feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Further expansion of business; and to prove his worth to the world

Ideals: Impeccable, Artistic. Flaws: Impulsive, Shy. Bonds: Job. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Gunter Northcott, Male Human Commoner 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)14 (+2) 17 (+3)7 (-2)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Infernal
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. Deep blue spinel (1500 gp). Eye agate (12 gp).


Social Check DCs


Nicholas Thornton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. He wears his chestnut hair up in a very large beehive style do. His face is scarred and worn.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born to a Merchant, his father struggled to pay the bills. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Nicholas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of gnolls

Flaws: Ugly, Shy. Bonds: Poor, Enemies, Slave. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Nicholas Thornton, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 17 (+3)9 (-1)
Skills Insight +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Obsidian (4 gp). Violet garnet (500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gomory Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With bright red hair and a scraggly beard. His blue eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gomory was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Family, Debt. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Gomory Rayden, Male Human Cleric 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs

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