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NPC Generator

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Advanced [show]


Wymar Tatum, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a well pressed and immaculate suit (or dress). With bright black hair and a scraggly beard. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Bonds: Religious, Nature, Poor. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Wymar Tatum, Male Human Aristocrat 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)8 (-1) 9 (-1)13 (+1)
Skills Deception +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Everard Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his blonde hair well, parting it to the right. His skin is flawless and his green eyes scan people very quickly.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Everard was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered poetry. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Banker and was forced into it by his family; and an old rival family wants him found

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Attractive, Family. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Everard Shelley, Male Human Bard 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)15 (+2) 16 (+3)7 (-2)
Skills Acrobatics +5, Performance +1
Senses Passive Perception 13
Languages Common, Undercommon, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Kent, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Performer. He carries a battered rapier and tarnished whip as well. His red hair is still thick. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. He now spends his time doing works of charity.

Motivation: Expand his business.

Ideals: Fighting, Philantrophist, Logical. Flaws: Addict, Mundane. Bonds: Job. Occupation: Performer

Voice: Voice breaks

Attributes [hide]

Trym Kent, Male Human Barbarian 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 6 (-2)13 (+1) 12 (+1)16 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Miles Roscoe, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he is dressed in earthy colors with a blue and tan handkerchief worn on his right side. His auburn hair is braided into rings. His amber eyes are passionate and lively.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has all his life been fascinated with writing.

History: Miles was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He has had some formal writing training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Passionate, Artistic. Bonds: Poor, Adventurer, Job. Occupation: Mortician

Voice: Smooth and feminine

Attributes [hide]

Miles Roscoe, Male Human Monk 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)17 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Aquan, Celestial, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Healer’s kit. 1 Silver holy symbol.


Social Check DCs


Thomas Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of sickles, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is white and very short. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: Thomas was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting, Disciplined, Pacifist. Bonds: Attractive. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Thomas Winchester, Male Human Warrior 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Investigation +5, Performance +3
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 300 gp. Sard (60 gp).


Social Check DCs

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