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NPC Generator

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Advanced [show]


Arnold Southey, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. His hair is auburn and very short. His eyes, though not visible through his cowl, are green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Jeweler business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.

Motivation: Wants his loneliness to end; and further expansion of business

Ideals: Joker, Opinionated. Flaws: Addict. Bonds: Job, Has a crush. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Arnold Southey, Male Human Expert 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)18 (+4) 17 (+3)16 (+3)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 13
Languages Common, Orc, Draconic, Terran, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Manfred Addington, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries a battered lance and tarnished longbow as well. He keeps his red hair in a pixie cut. His violet unseeing eyes seem to look past you.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Animals are drawn to him, and he is able to talk to them.

History: He was born in the south, but his parents moved at a very young age to the north. Cursed with a spirit at a very young age, Manfred has worked very hard to control his curse. He was granted arcane powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Manfred Addington, Male Human Fighter 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)9 (-1) 10 (+0)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he wears a brown vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is slicked back into a classic pompadour. He is baby faced.

Personality: He acts crazy and hedonistic. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by giants. Geoffrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To settle down with his crush; and someone believes him a fraud

Flaws: Ugly, Hedonist. Bonds: Has a crush, Religious, Enemies. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Geoffrey Wilberforce, Male Human Barbarian 8
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 72 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)8 (-1) 13 (+1)16 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Manfred Lindsay, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. His silver hair is lengthy and is close to two feet long. His amber eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Manfred is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Knight, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the south, certain he would find work there.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Optimist, Justice. Bonds: Attractive, Immigrant, Family. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Manfred Lindsay, Male Human Bard 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 8 (-1)7 (-2) 14 (+2)15 (+2)
Skills Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Moss agate (9 gp). Sardonyx (40 gp).


Social Check DCs


Percival Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a grey and red robe with the hood down. His red hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Percival speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Percival took refuge in the large cave and found the beat up rapier and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Insomniac. Bonds: Nature. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Percival Barclay, Male Human Expert 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 12 (+1)9 (-1)
Skills Performance +2, Stealth +5
Senses Passive Perception 11
Languages Common, Ignan, Halfling, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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