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Advanced [show]


Norman Hastings, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His golden hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Shy, Antagonistic, Disease. Bonds: Adventurer, Job. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Norman Hastings, Male Human Monk 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 9000 sp. Black star sapphire (1100 gp). Carnelian (40 gp).


Social Check DCs


Wymar Woods, Male Human [Permalink]

Personal [hide]

Description: A 5'9" northern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His deerstalker hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has set out to sabotage the competition.

Motivation: Further expansion of business; and to reunite with his absent father

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Sellsword

Voice: Speaks fast with a slight lisp

Attributes [hide]

Wymar Woods, Male Human Adept 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)9 (-1) 14 (+2)10 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 50 pp. 4 Holy water. 1 Everburning torch. 2 Thunderstones.


Social Check DCs


Ralf Blackwood, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a black collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly black, has prominent grey streaks. His fierce gray eyes like to dwell on things.

Personality: He is mildly Human supremacist, though he does not identify as such. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal singing training, and achieved minor success. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Justice, Artistic. Flaws: Racist, Disease. Bonds: Rich. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ralf Blackwood, Male Human Cleric 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)17 (+3) 13 (+1)8 (-1)
Skills Animal Handling +4, Investigation +6
Senses Passive Perception 11
Languages Common, Auran, Gnome, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 30 pp.


Social Check DCs


Manfred Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear green clothing when he does not wear armor. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves music and to teach people music more than just about anything. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: From birth he was tutored by a cruel and relentless mentor. Manfred was born on a far western island where he grew up under the tutelage of his father, an expert Fortune-teller. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Artistic, Entrepeneur. Bonds: Immigrant, Mentor, Debt. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Manfred Hadlee, Male Human Monk 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Persuasion +6, Stealth +1
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 800 gp.


Social Check DCs


Drogo Marston, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern man wears tattered old clothes. He keeps his long black hair kept up in a rat tail. His blue eyes are slightly larger than normal.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and human compassion

Ideals: Athletic. Flaws: Ugly, Racist, Insomniac. Bonds: Poor. Occupation: Bookbinder

Voice: Low range voice

Attributes [hide]

Drogo Marston, Male Human Monk 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Investigation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs

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