Geoffrey Easton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bald on top and has large chestnut tufts of hair around his ears. This hazel eyed easterner is not easily forgotten.
Personality: Geoffrey wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to loving parents in a slum to the east. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud; and meet up once more with his childhood friend
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Poor, Enemies. Occupation: Architect
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Masterwork Common Melee.
Clerebold Carlton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and blue handkerchief worn on his left side. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Clerebold hails from a village terrorized by brigands. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is greedy; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Enemies, Family, Rich. Occupation: Dilettante
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1900 sp. Red-brown spinel (140 gp). Silver pearl (140 gp).
Manfred Wade, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He is renowned for his bright tan suits and hats. He has a hunchback. He keeps his white hair in a flapper bob. His eyes are brown and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy, self-centered, vain, and jealous.
History: He was born to loving parents in a slum to the east. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion
Ideals: Optimist, Logical. Flaws: Ugly, Selfish. Bonds: Poor, Adventurer. Occupation: Masseuse
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Peter Rayden, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a perfectly clean shirt and pair of pants. He has shaved his head bald. He has a dull look in his green eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done he does not care how it got done.
History: Sold as a small child to a necromancer, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To pay off his debts; and he desires power and/or immortality
Ideals: Gifted, Professionalism. Bonds: Attractive, Mentor, Adventurer, Debt. Occupation: Mortician
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1100 gp. Silver chalice with lapis lazuli gems (180 gp).
Ernest Morton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears bulky pastel painted plate armor and is in decent physical shape. His brown hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's also a talented Navigator, but doesn't like to broadcast it.
Motivation: Further expansion of business; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Artistic. Flaws: Insomniac, Insane. Bonds: Job. Occupation: Bricklayer
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 6 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Eye agate (14 gp). Onyx (80 gp). Rock crystal (80 gp).
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