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NPC Generator

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Advanced [show]


Trym Gentry, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and likes to wear blue tank tops with green pants. His skin is also unnaturally pale. His auburn hair is smooth and relatively long. He is baby faced.

Personality: Confrontational and typically high on some drug or another. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats

Ideals: Gifted. Flaws: Ugly, Addict, Disease. Bonds: Enemies. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Trym Gentry, Male Human Warrior 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)16 (+3) 9 (-1)12 (+1)
Skills Insight +2, Investigation +6
Senses Passive Perception 9
Languages Common, Elven, Aquan, Giant
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp. Blue sapphire (1500 gp). Violet garnet (600 gp). Eye agate (15 gp). Deep blue spinel (600 gp).


Social Check DCs


Lewis Beckwith, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has the majority of his body covered in plate. He has no hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Lewis and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Lewis Beckwith, Male Human Bard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 sp.


Social Check DCs


Lance Bristol, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish silver hair is in a traditional bowl cut. This brown eyed southerner is not easily forgotten.

Personality: He has a massive crush on the younger sibling of the Masseuse who has hired him part-time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. His childhood dream was to be a Marshal, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's looking for his big break; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Adventurer, Has a crush, Job. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Lance Bristol, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)10 (+0) 7 (-2)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anselm Allerton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tight fitting blue shirt and pants. His blonde hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He plays an instrument quite well.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Joker, Artistic, Gifted, Philantrophist. Flaws: Racist. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Anselm Allerton, Male Human Warlock 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)12 (+1) 12 (+1)17 (+3)
Skills Arcana +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 40 pp. Red-brown spinel (90 gp). White opal (1500 gp). Malachite (12 gp).


Social Check DCs


Hugh Gracey, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His tied-back hair is silver. His gray eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Hugh was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Interpreter job and began his own company from there.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Flaws: PTSD. Bonds: Job, Rich, Family, In love. Occupation: Interpreter

Voice: Booming voice

Attributes [hide]

Hugh Gracey, Male Human Warrior 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs

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