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NPC Generator

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Advanced [show]


Justin Burton, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern man wears baggy tan pantaloons and a green scarf. He wears his auburn hair up in a very large beehive style do. His green eyes have a joyful gleam in them most of the time.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is afraid of women and trembles around them

History: He was raised by priests from a young age. He moved from fad to fad and when he turned 15 he discovered poetry. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Justin Burton, Male Human Barbarian 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 34 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 6 (-2)12 (+1) 9 (-1)17 (+3)
Skills Intimidation +6, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Frederick Abram, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fine chain shirt which he covers with brown colored cloaks and clothing. He sports a long brown beard, and similarly colored long hair. His fierce blue eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was raised by priests from a young age. In his 15th year, his parents were killed by a dire rats raid, leaving Frederick alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Frederick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Insomniac. Bonds: Enemies, Religious, Mentor. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Frederick Abram, Male Human Cleric 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)11 (+0) 9 (-1)11 (+0)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Justin Beckwith, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fine chain shirt which he covers with brown colored cloaks and clothing, and a wedding ring on his left hand. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. He is afraid of women and trembles around them

History: A powerful wizard made him what he is. He has had some formal dancing training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love.

Ideals: Artistic. Flaws: Disease, Shy. Bonds: In love, Mentor. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Justin Beckwith, Male Human Druid 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 19 (+4)9 (-1)
Skills Investigation +3, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day155332000000

Possessions: 700 gp. Black velvet mask with numerous citrines (60 gp). 1 Minor magic item.


Social Check DCs


Ralf Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a violet low-cut shirt, and a deerstalker hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is drawn into a tight pony tail with a clover scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He was granted martial powers by his dying brother.

Motivation: Nothing but the best is good enough for him; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Ralf Coombs, Male Human Barbarian 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 56 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 18 (+4)14 (+2) 17 (+3)17 (+3)
Skills Athletics -1, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Draconic, Abyssal
Attacks Melee -1 / 1d10-3, Ranged +6 / 1d10+4, Grapple +6

Possessions: 400 gp.


Social Check DCs


Arnold Walcott, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a grey poncho over his likewise colored trousers and shirt. His hair is white and very short. He has gleaming, smiling green eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a Marshal, his mother struggled to pay the bills. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Blacksmith.

Motivation: To end his boredom; and balancing his hectic life and new blacksmith responsibilities is difficult

Flaws: Fearful, Mundane. Bonds: Poor, Job, Nature. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Arnold Walcott, Male Human Warrior 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 12 (+1)19 (+4) 11 (+0)13 (+1)
Skills Religion +7, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Auran, Terran, Druidic, Infernal
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4

Possessions: Chrysoberyl (100 gp).


Social Check DCs

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