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Advanced [show]


Henry Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in earthy colors with a red and grey handkerchief worn on his right side. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He has always had a great fascination with Human culture. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.

Motivation: Nothing but the best is good enough for him; and he feels threatened by others

Ideals: Gifted, Impeccable. Flaws: Racist, Fearful. Bonds: Attractive, Adventurer. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Henry Copeland, Male Human Expert 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)7 (-2) 11 (+0)8 (-1)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2

Possessions: 24000 cp. Amber (130 gp). Peridot (60 gp). Red garnet (130 gp). Eye agate (4 gp).


Social Check DCs


Lance Beitz, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears skinny pants and wears a black and red robe with the hood down. He has no hair. His green unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Tailor mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist, Entrepeneur. Flaws: Ugly, Disease. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Lance Beitz, Male Human Monk 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills Deception +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerald Badger, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. His hair, while still mostly white, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has dedicated himself to building a better kind of golem.

Motivation: He is greedy; and to reunite with his old friends

Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, Rich, Adventurer. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Badger, Male Human Cleric 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 12 (+1)7 (-2)
Skills Perception +3, Persuasion +0
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp. Brown-green garnet (60 gp). 1 Minor magic item.


Social Check DCs


Diggory Harper, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is physically well-built. His hair is golden and curly. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Attractive, Nature. Occupation: Knight

Voice: Aggressive tone

Attributes [hide]

Diggory Harper, Male Human Adept 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)9 (-1) 15 (+2)15 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. Azurite (11 gp). Red spinel (110 gp).


Social Check DCs


Kyle Marston, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). His auburn hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He acts crazy and hedonistic. He is harsh and unforgiving.

History: Born to a Spice Merchant, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Mortician. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Hedonist, Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Kyle Marston, Male Human Aristocrat 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 8 (-1)14 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 300 gp.


Social Check DCs

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