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NPC Generator

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Advanced [show]


Gilbert Barton, Male Human [Permalink]

Personal [hide]

Description: This man wears brown trousers with pastel and red striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has styled his silver hair well, parting it to the right. His gray eyes peer out from beneath his small brown hat.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gilbert was born in the south. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 8 years.

Motivation: Many illithids want him driven away; and expand his business

Ideals: Persistence. Flaws: Impulsive. Bonds: Rich, Enemies, Job. Occupation: Spy

Voice: Deep voice with rolling R's

Attributes [hide]

Gilbert Barton, Male Human Commoner 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)12 (+1) 16 (+3)9 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Gunter Hayley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He has a large green mantle and cape that has been intricately interwoven into his yellow robe, marred by teas. He keeps his silver hair in a pixie cut. He has a dull look in his green eyes.

Personality: He is irascible and easily irritated. He is a great chef.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly, Antagonistic, PTSD. Bonds: Rich. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Gunter Hayley, Male Human Adept 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 4 (-3)11 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 7
Languages Common, Giant, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Robert Quinton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a very tight haircut. His green eyes peer out from beneath his small white hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Ideals: Athletic, Optimist, Gifted. Flaws: Insomniac, Depressed. Bonds: Job. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Robert Quinton, Male Human Paladin 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)7 (-2) 13 (+1)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 200 gp.


Social Check DCs


Trym Hampton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His hair, while still mostly chestnut, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Trym was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He is greedy; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Artistic. Bonds: Military, Rich, Enemies. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Trym Hampton, Male Human Commoner 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)6 (-2) 15 (+2)11 (+0)
Skills Acrobatics +1, History +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 35000 sp.


Social Check DCs


Ralf Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear green pants and tee shirts. His blonde hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Healer.

Motivation: Wants to open a new tavern.

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Ralf Mitchell, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)8 (-1) 15 (+2)9 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Lapis lazuli (12 gp).


Social Check DCs

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