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NPC Generator

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Advanced [show]


Kyle Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a simple black robe with brown stripes complete with hood. His clothes are grease stained in places. His blonde hair is long and unkept. His thin eyebrows rest above his beady brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. Kyle was born on a far northern forest where he grew up under the tutelage of his mother, an expert Actor. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Kyle Cholmondeley, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Theodoric Charlton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a brown coat over a yellow low-cut shirt, and a Stetson hat upon his head. He is tall, broad shouldered and powerfully built. He wears a Stetson hat to cover his moderate length golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He is obsessed with his god.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and to share knowledge with the world

Ideals: Logical. Flaws: Impulsive. Bonds: Religious, Nature, Job. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Theodoric Charlton, Male Human Wizard 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)17 (+3) 16 (+3)11 (+0)
Skills Arcana +6, Athletics +3
Senses Passive Perception 13
Languages Common, Draconic, Ignan, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 500 gp.


Social Check DCs


Richard Everly, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is lengthy and is close to two feet long. This amber eyed southerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Athletic, Optimist, Fighting. Flaws: Shy, Mundane. Bonds: Job. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Richard Everly, Male Human Barbarian 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)18 (+4) 11 (+0)9 (-1)
Skills Athletics +3, History +6
Senses Passive Perception 10
Languages Common, Terran, Elven, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +6

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Kyle Rylan, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in pastel turtlenecks beneath a yellow coat with blue slacks. His silver hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He is business-like. He takes instructions and follows them to the letter. He plays an instrument quite well.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Kyle was left his mother's suit of armor and trained in its use and care. He left for the south, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism, Artistic. Bonds: Military, Immigrant, Slave. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Kyle Rylan, Male Human Barbarian 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)14 (+2) 14 (+2)9 (-1)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Alex Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull black sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Confrontational and typically high on some drug or another. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alex is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.

Motivation: Wishes to resurrect an old love; and he seems to be bored by most things

Ideals: Justice. Flaws: Addict, Mundane. Bonds: Rich, In love. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Alex Dumph, Male Human Rogue 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)9 (-1) 12 (+1)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs

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