Patrick Gresham, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant brown.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Immigrant. Occupation: Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Ignan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Breastplate. 1 Masterwork Light wooden shield. 1 Chain shirt.
Bernard Royal, Male Human [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a yellow coat with white slacks. His auburn hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a Gardener, his father struggled to pay the bills. Bernard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark
Ideals: Optimist, Athletic. Bonds: Family, Poor, Adventurer. Occupation: Dilettante
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 28000 sp.
Charles Hayley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a robe, a symbol of the four houses of cards around his neck, and a warhammer on his belt. His hair is greying and his face has many wrinkles. His eyes are a pleasant violet.
Personality: This man loves music and to teach people music more than just about anything. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born blind and as such lacked many opportunities for work. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Fearful, Disease. Bonds: Nature. Occupation: Baker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 49 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
Possessions: 8000 sp. Star rose quartz (20 gp). Tiger eye turquoise (12 gp). Brown-green garnet (150 gp).
Cory Law, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a brown coat over a white low-cut shirt, and a feathered hat upon his head. His golden hair is slicked back into a classic pompadour. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a pair of adventurers, Cory grew up listening to his mother's many stories. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his absent mother; and he has passion for adventuring and risk
Flaws: Addict. Bonds: Family, Military, Adventurer. Occupation: Armorer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 53 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 600 gp. Bloodstone (60 gp). Hematite (16 gp). Peridot (60 gp). Freshwater pearl (16 gp).
Solomon Clapham, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. His moppish auburn hair is in a traditional bowl cut. He wears a mask on his face.
Personality: He has a massive crush on the younger sibling of the Ruler who has hired him part-time. As long as the job gets done he does not care how it got done.
History: A powerful wizard made him what he is. He worked as a nervous Ruler and found it very stressful. He has drifted from career to career and currently works as a Ruler.
Motivation: He has money and likes to spend it; and sabotage a competitor
Ideals: Professionalism. Bonds: Attractive, Has a crush, Mentor, Job, Rich. Occupation: Ruler
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 65 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +4
Possessions: 5000 sp.
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Their contribution stands as a beacon of hope for all adventurers!