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NPC Generator

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Advanced [show]


Dean Davenport, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His chestnut hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Logical. Flaws: Ugly, Shy, Insane. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Dean Davenport, Male Human Druid 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 15 (+2)8 (-1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common, Infernal, Ignan, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1200 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A delicate brass dragon egg (30 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item.


Social Check DCs


Robert Clifton, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern man wears bulky tan painted plate armor. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. After coming to the age of reason, Robert took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Gifted. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Robert Clifton, Male Human Wizard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Everard Kirby, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears a simple red robe with blue stripes complete with hood. His left hand appears badly burned and disfigured. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Masseuse, who enjoyed hunting, Everard was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Everard took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Bonds: Attractive, Guardian, Nature. Occupation: Spy

Voice: Soft and melodious

Attributes [hide]

Everard Kirby, Male Human Monk 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Athletics +4, Performance +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Jocelyn Marlowe, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is heavily combed to the right. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Dilettante. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Philantrophist, Pacifist. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Dilettante

Voice: Pronounces O like U

Attributes [hide]

Jocelyn Marlowe, Male Human Warrior 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 19 (+4)16 (+3) 10 (+0)14 (+2)
Skills Acrobatics +3, Nature +6
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +6

Possessions: 400 gp.


Social Check DCs


Trym Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His silver hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with his god.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Armorer.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and revenge

Flaws: Selfish. Bonds: Religious, Rich, Job, Enemies. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Blakely, Male Human Warrior 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Deception +3, Insight +3
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 700 gp. Amber (60 gp). Amber (60 gp). Blue sapphire (1300 gp). Jet (60 gp).


Social Check DCs

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