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Advanced [show]


Patrick Marleigh, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses in collared shirts and wears a proper scarf over his head. His silver hair has been sun bleached extensively. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Patrick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the north. He moved from fad to fad and when he turned 15 he discovered music. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he uses money and sex appeal to get what he needs

Ideals: Artistic, Professionalism, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Patrick Marleigh, Male Human Cleric 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 22000 sp. 1 Tanglefoot bags. 8 Acid flasks. 1 Tanglefoot bags. 4 Thunderstones.


Social Check DCs


Gerald Tatum, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is also unnaturally pale. He keeps his black hair in a pixie cut. He has amber eyes and a white hat with a blue feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gerald hails from a village terrorized by drow. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Flaws: Ugly, Shy. Bonds: Rich, Enemies, Adventurer. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Gerald Tatum, Male Human Barbarian 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 54 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)8 (-1) 13 (+1)15 (+2)
Skills Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Adelard Mori, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His blonde hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Energy wise he seems alert and responsive.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken from his home at a very young age. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Poor, Slave, Family. Occupation: Hunter

Voice: Spits and sputters

Attributes [hide]

Adelard Mori, Male Human Bard 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)11 (+0) 9 (-1)17 (+3)
Skills Performance +6, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp.


Social Check DCs


Anselm Coombs, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tan leather gloves, a tan jacket, and tight pants, and a wedding ring on his right hand. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the south. Anselm was born on a far southern desert where he grew up under the tutelage of his father, an expert Engraver. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Antagonistic. Bonds: In love, Attractive, Immigrant, Religious. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anselm Coombs, Male Human Bard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)14 (+2) 9 (-1)9 (-1)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Lincoln, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. His brown hair, when down, is lengthy. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Simon was born the youngest of three triplets. After coming to the age of reason, Simon took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Cook like his father before him.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and regain custody of his son

Ideals: Gifted. Bonds: Attractive, Immigrant, Job, Family. Occupation: Cook

Voice: Raspy

Attributes [hide]

Simon Lincoln, Male Human Sorcerer 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1100 gp. Silver comb with moonstones (300 gp). Brass mug with jade inlays (100 gp).


Social Check DCs

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