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Ralf Winterbourne, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and wears an entirely brown suit with white socks and a vest with buckled shoes. His long auburn hair reaches down to his waist. His hazel eyes peer out from beneath his small brown hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a island tribe. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Antagonistic, Ugly. Bonds: Nature, Debt, Job. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Ralf Winterbourne, Male Human Barbarian 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Good lock.


Social Check DCs


Alex Brownrigg, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his silver hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich western family. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Gifted. Flaws: Insane, Insomniac, Impulsive. Bonds: Rich. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Alex Brownrigg, Male Human Expert 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)9 (-1) 10 (+0)13 (+1)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Alby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). His hair is always cut to a buzz. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Slave, Rich. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Raymond Alby, Male Human Expert 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Giant, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Godfrey Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long blonde hair is drawn into a two foot long braid. His eyes are a pleasant green.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: A powerful brothel owner made him what he is. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and someone believes him a fraud

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Enemies, Mentor. Occupation: Seamstress

Voice: Pirate accent

Attributes [hide]

Godfrey Hampton, Male Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 12 (+1)7 (-2)
Skills Deception +1, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 50 pp. Blue quartz (4 gp).


Social Check DCs


Wymar Gracey, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting white shirt and pants. His broad hat is riddled with cuts and holes. His amber eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 6 years old his parents immigrated from the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants

Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Immigrant. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Wymar Gracey, Male Human Aristocrat 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)12 (+1) 16 (+3)10 (+0)
Skills Insight +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1700 sp.


Social Check DCs

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