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NPC Generator

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Advanced [show]


Charles Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His long brown hair reaches down to his waist. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Ideals: Optimist. Flaws: Insomniac. Bonds: Adventurer, Rich, Family. Occupation: Sculptor

Voice: French accent

Attributes [hide]

Charles Tatum, Male Human Warlock 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 9 (-1)16 (+3)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 100 gp. 2 Smokesticks.


Social Check DCs


John Carlisle, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a broad hat to hide his balding. His eyes are brown and catlike.

Personality: Eccentric and domineering, John will drive conversation. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He was granted druidic powers by his dying brother.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Locksmith

Voice: French accent

Attributes [hide]

John Carlisle, Male Human Barbarian 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 10 (+0)14 (+2) 14 (+2)7 (-2)
Skills Athletics +7, Deception +1
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Lance Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his halberd. He has wavy red hair. His thin eyebrows rest above his beady violet eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a wizard, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Insomniac. Bonds: Rich, Mentor. Occupation: Healer

Voice: Scandinavian accent

Attributes [hide]

Lance Ramsay, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)18 (+4) 8 (-1)12 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common, Undercommon, Auran, Giant, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 cp.


Social Check DCs


Trey Warwick, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright yellow suits and hats. He has a small bristly mustache and wavy red hair. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Philantrophist, Optimist. Bonds: Nature, Adventurer. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Trey Warwick, Male Human Monk 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 11 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 6 (-2)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 8000 sp. Deep blue spinel (400 gp). Emerald (1600 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Sutton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Simon was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and expand his business

Flaws: Mundane, PTSD. Bonds: Poor, Religious, Job. Occupation: Barkeep

Voice: Speaks fast with a slight lisp

Attributes [hide]

Simon Sutton, Male Human Warlock 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)7 (-2) 11 (+0)10 (+0)
Skills Performance +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Fire opal pendant on a fine gold chain (1100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). A roughly beaten golden orb (40 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs

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