Roger Morley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is dressed in a clean brown cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His golden hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: Roger speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 15th year, his parents were killed by a orcs raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better world.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Bonds: Slave, Adventurer, Immigrant, Enemies. Occupation: Armorer
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 14 (+2) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 14000 cp. A roughly beaten golden orb (100 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Minor magic item.
Roger Easton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a warhammer. He is bald on top and has large chestnut tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.
Personality: He is mildly Human supremacist, though he does not identify as such. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Farmer, but he got bored and became a Body Guard. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly, Racist, Shy, Mundane. Bonds: Job. Occupation: Body Guard
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 23 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 6 (-2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: Iolite (60 gp). 1 Minor magic item. 1 Minor magic item.
Rolf Staurheim, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, and carries tridents. His silver hair is still thick. He wears an eyepatch.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A powerful brothel owner made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 3 years.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Slave, Mentor. Occupation: Knight
Voice: Irish accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp.
Norman Camden, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'2" and wears a green costume with the symbols of the four houses of cards on his torso. His hair is short and black. His fair skin shows little sign of his aristocratic breeding.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Norman lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.
Motivation: To reunite with his absent father; and marry his brother to traveling adventurers
Ideals: Justice, Joker, Entrepeneur. Bonds: Attractive, Family. Occupation: Mercenary
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Chalcedony (30 gp). Onyx (30 gp). Pink pearl (150 gp). Blue quartz (8 gp).
Geoffrey Milton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, white cloak. He carries with him a set of crossbows on his belt, each one with a topaz on the hilt. He keeps his long brown hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is frequently practicing swordplay.
History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Spy.
Motivation: A deep hatred of goblins; and balancing his hectic life and new spy responsibilities is difficult
Ideals: Fighting. Bonds: Attractive, Military, Poor, Job, Enemies. Occupation: Spy
Voice: Indian accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: Alexandrite (400 gp).
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