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NPC Generator

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Advanced [show]


Gerard Wheatley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long white hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with his god.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gerard was born on a far southern forest where he grew up under the tutelage of his father, an expert Roofer. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Joker. Bonds: Rich, Immigrant, Attractive, Religious. Occupation: Roofer

Voice: German accent

Attributes [hide]

Gerard Wheatley, Male Human Druid 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)17 (+3) 18 (+4)15 (+2)
Skills Sleight of Hand +4, Survival +7
Senses Passive Perception 14
Languages Common, Undercommon, Gnome, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 900 gp. Carnelian (80 gp). Carnelian (80 gp). Chrysoprase (80 gp).


Social Check DCs


Lewis Browning, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying red hair a little too much giving a sharp red color. He has several tiny jet earrings on each ear.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in a small mountains village. As a young adult he joined a group advocating for an improvement in Human conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Human compassion; and he has money and likes to spend it

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Slave, Rich, Nature. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Lewis Browning, Male Human Commoner 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 19000 cp.


Social Check DCs


Solomon Ainsley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a robe, a symbol of strength around his neck, and a trident on his belt. He is tall, broad shouldered and powerfully built. His moppish black hair is in a traditional bowl cut. His blue eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: When he was but 8 years old his parents immigrated from the west. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge; and he wants revenge against giants

Ideals: Fighting. Flaws: Fearful. Bonds: Enemies, Immigrant, Debt. Occupation: Crown-heir

Voice: Can't modulate volume

Attributes [hide]

Solomon Ainsley, Male Human Rogue 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)17 (+3) 14 (+2)16 (+3)
Skills Deception +6
Senses Passive Perception 12
Languages Common, Undercommon, Druidic, Aquan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


William Cornish, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears silk and lounges about seductively. His hair is golden, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He's attracted to the PC; and he uses money and sex appeal to get what he needs

Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Merchant

Voice: Sore throat, cough

Attributes [hide]

William Cornish, Male Human Commoner 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +4, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 4000 sp. Sardonyx (40 gp). Chrysoprase (40 gp). Tiger eye turquoise (10 gp).


Social Check DCs


John Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His white hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: John is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: Sabotage a competitor; and he is greedy

Ideals: Athletic, Extrovert. Bonds: Attractive, Job, Rich. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

John Cooper, Male Human Barbarian 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 9 (-1)16 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Everburning torch.


Social Check DCs

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