Solomon Harrington, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear yellow clothing when he does not wear armor. He carries a battered hand crossbow and tarnished warhammer as well. His red hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in a small plains village. In his 11th year, his parents were killed by a drow raid, leaving Solomon alone in the world. After a stint in an orphanage, he was adopted. He struck the Mortician job and began his own company from there.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a actor again
Ideals: Fighting, Logical. Flaws: Greedy. Bonds: Job, Nature, Enemies. Occupation: Mortician
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 800 sp. Smoky quartz (20 gp).
Drogo Browning, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is blonde, silky, and of moderate length. His brown eyes lackadaisically let the world flow into them.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When he's not drinking or sleeping the drinks off, he's doing music.
History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.
Motivation: Nothing but the best is good enough for him; and he's looking for his big break
Ideals: Athletic, Impeccable, Artistic. Bonds: Adventurer, Attractive. Occupation: Miller
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 900 gp. 1 Minor magic item.
Gerald Carlisle, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is well dressed, constantly wearing a black suit, white shirt, and violet tie. His hair is short and brown. His eyes, though not visible through his cowl, are gray.
Personality: Eccentric and domineering, Gerald will drive conversation. He is harsh and unforgiving.
History: Gerald was born with his mother's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Gerald never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: To end his boredom; and he is content
Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Attractive, In love. Occupation: Seamstress
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 10000 cp.
Ernest Rowley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. His golden hair is knotted and matted. His eyes are brown and he is always smoking a pipe.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a logical person and will generally grow upset if things defy logic and science.
History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their daughter. He worked as a Doctor, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Logical. Flaws: Depressed, Fearful. Bonds: Attractive, Family. Occupation: Doctor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 9 (-1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Norman Kelsey, Male Human [Permalink]
Personal [hide]
Description: This southern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise blue. His teeth are white and perfect.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norman is combative with any and all who dare try his patience in the slightest.
History: The child of southern immigrants he idolized his father. Norman was born on a far southern mountains where he grew up under the tutelage of his father, an expert Engraver. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Justice. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Engraver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Giant
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: Red garnet (50 gp). Zircon (30 gp). 1 Silver holy symbol. 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!
