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Chad Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely yellow suit with red socks and a vest with buckled shoes. His red hair is unkempt and raggedy. He wears an eyepatch.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of a Masseuse, who enjoyed hunting, Chad was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Chad took refuge in the old dungeon and found the beat up shield and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Nature. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Chad Blyth, Male Human Sorcerer 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)11 (+0) 13 (+1)9 (-1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 400 gp. Bloodstone (30 gp). Golden pearl (100 gp). 1 Minor magic item.


Social Check DCs


Kyle Yardley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His moppish brown hair is in a traditional bowl cut. His hazel eyes peer out from beneath his small grey hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. His mother was a soldier and died while he was still young. Kyle was left his mother's suit of armor and trained in its use and care. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Entrepeneur. Flaws: Fearful. Bonds: Rich, Adventurer, Military. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Kyle Yardley, Male Human Cleric 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)8 (-1) 14 (+2)18 (+4)
Skills Deception +6, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. Citrine (50 gp). Moonstone (50 gp). Violet garnet (500 gp). Alexandrite (500 gp). 1 Minor magic item.


Social Check DCs


Gerald Gladstone, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He became a Bookbinder soon after.

Motivation: Further expansion of business.

Ideals: Logical. Bonds: Rich, Attractive, Job, Military. Occupation: Bookbinder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerald Gladstone, Male Human Ranger 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Insight +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 20000 cp. Amethyst (100 gp). Black pearl (1400 gp). Iolite (30 gp). Golden yellow topaz (1400 gp). Banded agate (5 gp).


Social Check DCs


Robert Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is blonde and curly. He has gleaming, smiling hazel eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Rich, Military. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Robert Churchill, Male Human Commoner 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Insight +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Wymar Langdon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Fletcher does. His blonde hair is smooth and relatively long. He is baby faced.

Personality: He is extraordinarily eccentric. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 6 years old his parents immigrated from the west. He married young, but lost his spouse to drow. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and several ex partners dislike his way of doing things and want revenge

Flaws: Insane, Depressed. Bonds: Job, Immigrant, Enemies. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Wymar Langdon, Male Human Commoner 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Medicine +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs

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