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Advanced [show]


Gunter Kendall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a yellow shirt with thin grey vertical stripes and red pants. His long blonde hair is drawn into a two foot long braid. His eyes are hazel and beady.

Personality: He is irascible and easily irritated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south to a Dilettante, Gunter learned a great deal about his mother's area of expertise. He worked as a nervous Dilettante and found it very stressful. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Gunter Kendall, Male Human Wizard 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)9 (-1) 14 (+2)10 (+0)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (600 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (600 gp). Old masterpiece painting (600 gp).


Social Check DCs


Cory Oakley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light red in addition to tight pants. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is afraid of women and trembles around them

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and human compassion

Ideals: Athletic, Joker. Flaws: Shy, Mundane, Racist. Bonds: Attractive. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Cory Oakley, Male Human Wizard 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)11 (+0) 4 (-3)11 (+0)
Skills Religion +2, Sleight of Hand +1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 500 gp. 3 Holy water. 2 Alchemist’s fire.


Social Check DCs


Anselm Chester, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He is bald on top and has large black tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Anselm studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic, Opinionated, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Anselm Chester, Male Human Sorcerer 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Balimaar Wedgwood, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has worked as a Engraver like his father before him.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Bonds: Enemies, Job, Poor, Debt. Occupation: Engraver

Voice: Smoker's lung

Attributes [hide]

Balimaar Wedgwood, Male Human Druid 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Insight +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: Azurite (7 gp). Jasper (70 gp).


Social Check DCs


Chad Richie, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a brown tunic with white highlights, and long blue pants that bunch up around his shoes. His chestnut hair is cut short. His gray eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has dedicated himself to building a better world.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer, Military. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Chad Richie, Male Human Monk 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 sp.


Social Check DCs

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