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NPC Generator

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Advanced [show]


Henry Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is long and black with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: While he acts the brute, he is far gentler than he would appear. He is skeptical of what others tell him and is slow to trust.

History: Henry hails from a village terrorized by brigands. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and a deep hatred of brigands

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Enemies, Job. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Henry Eastaughffe, Male Human Cleric 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)16 (+3) 15 (+2)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Orc, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Diggory Adley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in green turtlenecks beneath a tan coat with green slacks. He wears his white hair up. His thin eyebrows rest above his beady hazel eyes.

Personality: He is extraordinarily eccentric. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Flaws: Ugly, Insane, Shy. Bonds: Immigrant, Military. Occupation: Layabout

Voice: High pitched, excited

Attributes [hide]

Diggory Adley, Male Human Rogue 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 17 (+3)15 (+2) 10 (+0)10 (+0)
Skills Athletics +0, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Hunter Marley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his crossbow ready. He has moderate length blonde hair. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Hunter hails from a village terrorized by orcs. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many orcs want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Rich, Family, Enemies. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Hunter Marley, Male Human Cleric 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Justin Reid, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and yellow handkerchief worn on his left side. He carries with him a set of clubs, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His eyes are likewise amber.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Sage, who enjoyed hunting, Justin was taken on many hunting expeditions. Like his mother and his sister before him, after school he went straight into learning to become a Armorer. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sage. He hasn't told them the truth, but wants to settle down with them.

Motivation: Money/treasure; and to be a sage again

Ideals: Fighting. Flaws: Greedy. Bonds: Job, Nature, Has a crush, Rich. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Justin Reid, Male Human Paladin 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 10 pp. Black opal (500 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Trey Shirley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather, and he perpetually has his rapier ready. He has a long golden beard with little hanging trinkets. His eyes are green and beady.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Sage

Voice: Gruff and masculine

Attributes [hide]

Trey Shirley, Male Human Rogue 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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