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NPC Generator

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Advanced [show]


Trym Altham, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses in collared shirts and wears a proper scarf over his head. He is tall, broad shouldered and powerfully built. He wears a wide-brimmed hat to cover his moderate length red hair. His eyes are green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He plays an instrument quite well.

History: Born in the north his family was never financially stable. His parents enrolled him in a Adept school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.

Motivation: His relatives are trying to arrange a marriage; and to be a mercenary again

Ideals: Artistic, Gifted. Bonds: Job, Poor, Family. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Trym Altham, Male Human Adept 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)17 (+3) 14 (+2)14 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cory Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of morningstars, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His auburn hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot resist a sob story and will often dote over anyone who has one.

History: When he was but 4 years old his parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Cory's homeland. Cory decided to take the middle way and become a bodyguard. He has gone from town to town working and never settling down anywhere, but has fallen for a local Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: He feels the way he acts is they only way to get by in the world; and wants his loneliness to end

Ideals: Fighting, Philantrophist, Impeccable. Flaws: Mundane. Bonds: Immigrant, Has a crush. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Cory Dudley, Male Human Fighter 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 10 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 5 (-3)14 (+2) 10 (+0)16 (+3)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Solomon Gresham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is still thick. His eyes are gray and beady.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Doctor business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister

Ideals: Opinionated. Flaws: Ugly, Addict. Bonds: Job, Family. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Solomon Gresham, Male Human Commoner 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Norman Rowley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His auburn hair is thinning but still full. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Wants to open a new tavern; and he is wracked by social anxiety

Ideals: Impeccable, Fighting. Flaws: Fearful. Bonds: Poor, Adventurer, Job. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Norman Rowley, Male Human Warrior 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)14 (+2) 16 (+3)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Auran, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Arnold Abram, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears pastel trousers with violet and black striped suspenders. He wears various colorful collared shirts. His long auburn hair reaches down to his waist. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He is afraid of women and trembles around them

History: Arnold hails from a village terrorized by gnolls. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To clean up the streets; and revenge

Ideals: Philantrophist. Flaws: Shy. Bonds: Enemies, Job, Guardian. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Arnold Abram, Male Human Wizard 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)11 (+0) 10 (+0)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 3000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). A miniature golden chest with tiny emeralds lining the top (160 gp).


Social Check DCs

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