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Advanced [show]


Alex Clayton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears skinny pants and wears a white and black robe with the hood down. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His green eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has all his life been fascinated with singing.

History: He was born the only child of a wealthy merchant. Cursed with a spirit at a very young age, Alex has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle.

Ideals: Artistic, Entrepeneur. Flaws: Depressed, Disease. Bonds: Slave. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Alex Clayton, Male Human Paladin 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Patrick Acton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a dagger on it. He has a small bristly mustache and wavy white hair. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his brother recently and the two have been together since.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Shy. Bonds: Rich, Immigrant, Family, Job. Occupation: Ruler

Voice: Complex vocabulary, royal

Attributes [hide]

Patrick Acton, Male Human Druid 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)11 (+0) 15 (+2)6 (-2)
Skills Medicine +4, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 14000 cp. Silver comb with moonstones (200 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs


Bertram Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has done his best to style his brown hair to look like a famous performer. His green eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Bertram has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Flaws: Impulsive, Disease. Bonds: Rich. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Bertram Ainsworth, Male Human Wizard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. Aquamarine (300 gp). Violet garnet (300 gp). Hematite (13 gp).


Social Check DCs


Lewis Woods, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears just a yellow suit. He keeps his chestnut hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Lewis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Lewis's mother didn't care for him much, and the feeling was mutual. He became a Mayor soon after.

Motivation: He seems to be bored by most things; and to be a sailor again

Flaws: Insane, Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Lewis Woods, Male Human Wizard 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 15 (+2)7 (-2)
Skills Arcana +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Gerard Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears brown leather gloves, a brown jacket, and tight pants. His tied-back hair is chestnut. His gray eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Gerard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Optimist, Gifted. Bonds: Religious, Rich. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Gerard Radcliffe, Male Human Monk 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Athletics +3, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5

Possessions: 40 pp. Hematite (6 gp). Rich purple corundum (1000 gp).


Social Check DCs

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