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NPC Generator

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Advanced [show]


Diggory Dryden, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Mortician soon after.

Motivation: He is content; and he's repulsed by the pc

Flaws: Insomniac, Antagonistic, Mundane. Bonds: Military, Poor, Job. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Diggory Dryden, Male Human Bard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)16 (+3) 5 (-3)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 7
Languages Common, Celestial, Undercommon, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 200 gp.


Social Check DCs


Solomon Barclay, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: To end his boredom; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Disease, Mundane. Bonds: Family, Rich. Occupation: Crown-heir

Voice: Jamaican accent

Attributes [hide]

Solomon Barclay, Male Human Fighter 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)10 (+0) 8 (-1)9 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Rolf Gresham, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears rags and sports a simple walking cane, and a wedding ring on his left hand. He wears a top hat to cover his moderate length red hair. He is baby faced.

Personality: He is calm most of the time but flees social interaction. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Rolf hails from a village terrorized by dire rats. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Gifted. Flaws: Shy. Bonds: Poor, In love, Enemies, Adventurer. Occupation: Actor

Voice: Relaxed voice

Attributes [hide]

Rolf Gresham, Male Human Warlock 10
Medium (6'0") Human, Chaotic Good (CR 10)
Armor Class 10
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Athletics +5, Medicine +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory England, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal poetry training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Artistic, Fighting. Flaws: Shy. Bonds: Poor. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Gomory England, Male Human Sorcerer 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)18 (+4) 14 (+2)15 (+2)
Skills Deception +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Giant, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15664000000

Possessions: 30 pp.


Social Check DCs


Guy Benson, Male Human [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor, and sports empty pouches on his belt. His blonde hair and beard is wavy and long. His eyes are violet and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: To unite with his sister; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Selfish. Bonds: Adventurer, Military, Family. Occupation: Assassin

Voice: Speaks in third person

Attributes [hide]

Guy Benson, Male Human Druid 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)10 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1400 sp.


Social Check DCs

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