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NPC Generator

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Advanced [show]


Solomon Huxley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. He carries with him a set of clubs, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His white hair is kept up in a ponytail inside a wide-brimmed hat. His face is scarred and worn.

Personality: He loves telling others what to do and how they should feel about things. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bather arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Fighting, Opinionated. Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Bather

Voice: Creaky witch voice

Attributes [hide]

Solomon Huxley, Male Human Druid 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)9 (-1) 14 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. 1 Everburning torch. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Don Norton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has done his best to style his golden hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He wants to get laid; and money/treasure

Flaws: Shy, Fearful. Bonds: Rich, Has a crush. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Don Norton, Male Human Aristocrat 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Geoffrey Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is white and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of western immigrants he idolized his mother. He worked as a nervous Unemployed and found it very stressful. He ran away from his former home and has been making his living as a Unemployed for the past few years.

Motivation: Money/treasure; and he is unsatisfied with his job

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Geoffrey Gentry, Male Human Barbarian 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 39 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)5 (-3) 14 (+2)14 (+2)
Skills Nature +0, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bertram Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He usually wears his white robe and has his shield always slung over his shoulder. His tied-back hair is chestnut. His hazel eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He feeds upon the attention of others.

History: Bertram was born in the east. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Impeccable, Persistence. Bonds: Attractive, Family, Has a crush. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Bertram Cromwell, Male Human Warlock 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)8 (-1) 13 (+1)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Henry Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Merchant uniform. His hair is long and black with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His eyes are amber and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Engraver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and to reunite with his absent father

Ideals: Fighting. Flaws: Selfish. Bonds: Job, Nature, Family. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Henry Pickering, Male Human Expert 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 9 (-1)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. Cloth of gold vestments (30 gp). Silver chalice with lapis lazuli gems (30 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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