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Advanced [show]


Kyle Clare, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green collared shirt and pastel pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His black hair is knotted and matted. His thin eyebrows rest above his beady brown eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Stylist father left him crippled. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Impulsive, Disease, Insomniac. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Kyle Clare, Male Human Ranger 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)17 (+3) 12 (+1)15 (+2)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Orc, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp.


Social Check DCs


Hunter Byron, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey shirt with thin black vertical stripes and brown pants. His blonde hair and beard is wavy and long. He has hazel eyes and a grey hat with a black feather.

Personality: He can speak with the recently deceased. Flattery will make him almost putty in your hands.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To settle down with his crush; and to reunite with his old friends

Ideals: Gifted. Flaws: Selfish, Disease. Bonds: Adventurer, Has a crush. Occupation: Carter

Voice: French accent

Attributes [hide]

Hunter Byron, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp. Red garnet (40 gp). Eye agate (9 gp). Star rose quartz (60 gp).


Social Check DCs


Wymar Yeardley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses in collared shirts and wears a proper scarf over his head. He is tall, broad shouldered and powerfully built. He keeps his red hair in a pixie cut. His eyes are a pleasant gray.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Logical, Optimist. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Priest

Voice: Stutters

Attributes [hide]

Wymar Yeardley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Azurite (16 gp). Aquamarine (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Everard Enfield, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. His skin is fair and his fingers are delicate and long. His silver hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Weaver, who enjoyed hunting, Everard was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Everard Enfield, Male Human Sorcerer 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 200 gp. 1 Darkwood Shield. 1 Masterwork Heavy wooden shield. 1 Masterwork Light steel shield. 1 Masterwork Light steel shield.


Social Check DCs


Anselm Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in a clean blue cloak covering his clean studded leather. He wears a feathered hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Anselm's father didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Insomniac, Antagonistic. Bonds: Religious. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Anselm Roscoe, Male Human Monk 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)6 (-2) 17 (+3)16 (+3)
Skills History +0, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp.


Social Check DCs

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