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NPC Generator

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Advanced [show]


Trey Everly, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His silver hair, when down, is lengthy. He has green eyes and a pastel hat with a violet feather.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of eastern immigrants he idolized his mother. Trey was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Engraver. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Justice, Logical. Bonds: Adventurer, Immigrant. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Trey Everly, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


John Walcott, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear blue clothing when he does not wear armor. His golden hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. When he's not drinking or sleeping the drinks off, he's doing singing.

History: John was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their son. He worked as a Bowyer, and he later adopted a second son.

Motivation: Doesn't want to be a Bowyer and was forced into it by his family; and to pay off his debts

Ideals: Impeccable, Artistic. Flaws: Insane. Bonds: Attractive, Family, Debt. Occupation: Bowyer

Voice: Soft and mumbly

Attributes [hide]

John Walcott, Male Human Expert 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Athletics +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Theobald Ridley, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has styled his golden hair well, parting it to the left. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and he wants to get laid

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Theobald Ridley, Male Human Rogue 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)17 (+3) 14 (+2)15 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp. Banded agate (9 gp).


Social Check DCs


Bernard Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear flannel. His auburn hair is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He enjoys reading and quiet.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants revenge against dire rats; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Bernard Gresham, Male Human Ranger 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 120 pp.


Social Check DCs


Lance Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His long silver hair reaches down to his waist. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his brother before him, after school he went straight into learning to become a Locksmith. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Athletic, Logical. Flaws: Ugly, Disease. Bonds: Job. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Lance Lindsay, Male Human Bard 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)16 (+3) 8 (-1)16 (+3)
Skills Perception +2, Performance +6
Senses Passive Perception 16
Languages Common, Orc, Auran, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 400 gp. Deep blue spinel (400 gp). Zircon (20 gp). Lapis lazuli (10 gp).


Social Check DCs

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