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Advanced [show]


Charles Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. His auburn hair is lengthy. His brown eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. A true patriot, Charles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: Regain custody of his son; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Attractive, Military, Job, Family. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Charles Bradly, Male Human Expert 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 25 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)10 (+0) 9 (-1)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 80 pp. Onyx (60 gp). Violet garnet (1000 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Tickle, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy tan pantaloons and a red scarf. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Human compassion; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Artistic, Gifted. Flaws: Insomniac, Racist. Bonds: Job. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Kyle Tickle, Male Human Paladin 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Minor magic item.


Social Check DCs


Roland Ridley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a worn and beaten armor. His hair is greying and his face has many wrinkles. He has hazel eyes and a brown hat with a pastel feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy and tries to find solutions quickly.

History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: Sabotage a competitor; and he is greedy

Ideals: Professionalism, Philantrophist. Flaws: Lazy. Bonds: Rich, Job. Occupation: Dilettante

Voice: Speaks in third person

Attributes [hide]

Roland Ridley, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills Deception +5, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Roger Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. His hair is blonde and curly. He has several tiny sapphire earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 16th year, his parents were killed by a gnolls raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He left for the south, certain he would find work there.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Optimist, Philantrophist. Bonds: Attractive, Rich, Immigrant, Enemies. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Roger Wellington, Male Human Adept 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)5 (-3) 17 (+3)16 (+3)
Skills Insight +6, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Wymar Davenport, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He very much looks the part of a Mason. He wears a broad hat to hide his balding. His hazel eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with a lost civilization.

History: He was born in a small island village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Mason job and began his own company from there.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Joker. Bonds: Job, Adventurer, Nature. Occupation: Mason

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wymar Davenport, Male Human Adept 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 36000 sp.


Social Check DCs

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