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NPC Generator

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Advanced [show]


Norman Darby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. He has styled his auburn hair well, parting it to the right. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Norman was born in the east. At a young age he loved to build and create. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Logical, Persistence. Flaws: Shy. Bonds: Rich, Family. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Norman Darby, Male Human Adept 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)16 (+3) 14 (+2)9 (-1)
Skills Acrobatics +3, Arcana +6
Senses Passive Perception 12
Languages Common, Elven, Goblin, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 700 gp. Zircon (30 gp). 4 Alchemist’s fire.


Social Check DCs


Lance England, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is drawn into a tight pony tail with a clover scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is frequently practicing swordplay.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When Lance reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Flaws: Disease, Insomniac. Bonds: Attractive, Nature, Military. Occupation: Shepherd

Voice: Pronounces difficult words wrong

Attributes [hide]

Lance England, Male Human Adept 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 22000 sp.


Social Check DCs


Drogo Washington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. He has black hair. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A powerful brothel owner made him what he is. As a young adult he joined a group advocating for an improvement in Human conditions. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and human compassion

Ideals: Fighting. Flaws: Shy, Racist. Bonds: Rich, Mentor. Occupation: Interpreter

Voice: Can't modulate volume

Attributes [hide]

Drogo Washington, Male Human Expert 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 sp. 1 Masterwork Musical instrument. 1 Bullseye lantern.


Social Check DCs


Thomas Springfield, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. He is afraid of women and trembles around them

History: He is the product a well kept family trust fund and as such has never really known need. Thomas was born on a far southern forest where he grew up under the tutelage of his father, an expert Armorer. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Antagonistic, Shy. Bonds: Rich, Immigrant. Occupation: Armorer

Voice: French accent

Attributes [hide]

Thomas Springfield, Male Human Expert 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)11 (+0) 17 (+3)14 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Spyglass. 1 Superior lock. 1 Disguise kit. 1 Backpack.


Social Check DCs


Geoffrey Everly, Male Human [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is chestnut and curly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He plays an instrument quite well.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His first spouse was a Adventurer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Optimist, Artistic. Bonds: Attractive, Family. Occupation: Engraver

Voice: German accent

Attributes [hide]

Geoffrey Everly, Male Human Commoner 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)12 (+1) 10 (+0)16 (+3)
Skills Deception +5, History +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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