Tim Atherton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a black deerstalker hat and black clothes. His chestnut hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He acts crazy and hedonistic. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. After a long history of fighting, Tim and his spouse have recently divorced.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Hedonist, Impulsive, Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Sculptor
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 57 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 19 (+4) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 24000 cp.
Solomon Conway, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a lance. He wears his auburn hair down. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily eccentric. He uses divination through singing.
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Fisher and found it very stressful. He has worked as a Fisher like his father before him.
Motivation: To prove his worth to the world; and sabotage a competitor
Ideals: Gifted. Flaws: Insane, Ugly, Impulsive. Bonds: Job. Occupation: Fisher
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 200 gp. 1 Minor magic item.
Theobald Clare, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears brown leather gloves, a brown jacket, and tight pants. He has a small bristly mustache and wavy blonde hair. His eyes are a pleasant hazel.
Personality: He exudes charisma. He is a tour de force of persuasion. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Theobald took refuge in the ruined castle and found the beat up spear and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To reunite with his absent father; and he is wracked by social anxiety
Flaws: Fearful. Bonds: Attractive, Nature, Rich, Family. Occupation: Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Minor magic item.
Alexandre Preston, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely violet suit with green socks and a vest with buckled shoes. He carries with him a set of whips on his belt, each one with a amethyst on the hilt. His auburn hair and beard is wavy and long. He has amber eyes and a violet hat with a green feather.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Balancing his hectic life and new Laborer responsibilities is difficult.
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Job. Occupation: Laborer
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp. White opal (1200 gp). Black opal (1200 gp). Zircon (80 gp). 1 Half-Plate.
Gunter Blythe, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. His black hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Antagonistic, Forgetful. Bonds: Poor, Military, Religious. Occupation: Sage
Voice: Russian accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
Possessions: 600 gp.
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