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NPC Generator

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Advanced [show]


Gomory Addington, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears silk and lounges about seductively. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.

History: Gomory was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: He desires power and/or immortality.

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Gomory Addington, Male Human Expert 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)10 (+0) 11 (+0)11 (+0)
Skills Insight +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: Golden yellow topaz (1100 gp). Chalcedony (80 gp). Rock crystal (80 gp). Violet garnet (1100 gp).


Social Check DCs


Godfrey Clare, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown tunic with green highlights, and long black pants that bunch up around his shoes. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Artistic. Flaws: Insomniac, Addict. Bonds: Attractive, Poor, Family. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Godfrey Clare, Male Human Druid 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)8 (-1) 10 (+0)11 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 gp.


Social Check DCs


Godfrey Bentley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and prefers to wear flannel. He wears a top hat to cover his moderate length red hair. He has gleaming, smiling brown eyes.

Personality: Overbrimming with self-confidence, Godfrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his music dream.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he desires power and/or immortality

Ideals: Impeccable, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Godfrey Bentley, Male Human Paladin 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)8 (-1) 14 (+2)6 (-2)
Skills Persuasion +0, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Conrad Bradford, Male Human [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. He has a very tight haircut. His skin is flawless and his amber eyes scan people very quickly.

Personality: He will rave to anyone who will listen. He is frequently practicing swordplay.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Insane. Bonds: Attractive, Military, Slave, Immigrant. Occupation: Soapmaker

Voice: Laughs frequently while speaking

Attributes [hide]

Conrad Bradford, Male Human Aristocrat 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)10 (+0) 8 (-1)10 (+0)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Chad Hallewell, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His auburn hair is slicked back into a classic pompadour. He has blue eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small forest village. He dropped out of school before completing his studies. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and he is terrified, and will act out of fear

Ideals: Philantrophist, Logical. Flaws: Fearful. Bonds: Nature. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Chad Hallewell, Male Human Ranger 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 10 (+0)8 (-1)
Skills Nature +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: A roughly beaten golden orb (170 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). An abacus with copper, silver and gold markers (170 gp).


Social Check DCs

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