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Advanced [show]


Shane Clare, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He wears a Stetson hat to cover his moderate length black hair. His eyes are blue and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Shane does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 8 years old his parents immigrated from the east. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Ideals: Joker. Flaws: Depressed. Bonds: Military, Immigrant. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Shane Clare, Male Human Sorcerer 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)10 (+0) 15 (+2)16 (+3)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 18000 cp. Deep blue spinel (400 gp). Black star sapphire (500 gp). 1 Average lock. 1 Superior lock.


Social Check DCs


Roger Atherton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is typically in his Blacksmith uniform. His hair is white and curly. He is baby faced.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Ideals: Athletic, Professionalism. Bonds: Job, Attractive, Slave. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Roger Atherton, Male Human Rogue 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Guy Haley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man is generally well dressed albeit a few years behind the times. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the east, but his parents moved at a very young age to the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: Regain custody of his son.

Flaws: Antagonistic, Insane. Bonds: Attractive, Family, Immigrant. Occupation: Mason

Voice: Raspy

Attributes [hide]

Guy Haley, Male Human Adept 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)6 (-2) 16 (+3)10 (+0)
Skills Arcana +1, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 100 gp.


Social Check DCs


Hubert Dayton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear yellow tank tops with black pants. His black hair is cut short. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His mother raised him in a mountain cabin. Cursed with vampirism at a very young age, Hubert has worked very hard to control his curse. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's in love; and wants his loneliness to end

Ideals: Philantrophist, Justice. Flaws: Disease. Bonds: Nature, Has a crush. Occupation: Baker

Voice: Timid voice

Attributes [hide]

Hubert Dayton, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Amethyst (160 gp). Blue sapphire (900 gp). Blue quartz (15 gp).


Social Check DCs


Gunter Blankley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of northern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He inherited the family business which he has now maintained for 5 years.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Optimist. Bonds: Rich, In love, Immigrant, Job. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Blankley, Male Human Ranger 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 pp.


Social Check DCs

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