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Advanced [show]


Tim Stanford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green costume with the symbols of the four houses of cards on his torso. His silver hair is greasy and uncared for. He is baby faced.

Personality: Tim is depressed about a lot of things. He tends to be a nihilist. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Tim was left his mother's suit of armor and trained in its use and care. He left for the south, certain he would find work there.

Motivation: He loathes his own lifestyle.

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Immigrant, Military. Occupation: Butcher

Voice: Speaks with squeezed throat

Attributes [hide]

Tim Stanford, Male Human Wizard 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 20000 cp. Deep green spinel (70 gp). Banded agate (7 gp). 3 Antitoxin. 3 Alchemist’s fire. 3 Thunderstones. 1 Tanglefoot bags.


Social Check DCs


Anthony Branson, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern man wears professional attire. His hair, while still mostly golden, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He works hard and plays hard.

History: Anthony was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A deep hatred of goblins; and sabotage a competitor

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Enemies, Job. Occupation: Stylist

Voice: Loud with bravado

Attributes [hide]

Anthony Branson, Male Human Barbarian 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)18 (+4) 5 (-3)10 (+0)
Skills Deception +2, Investigation +6
Senses Passive Perception 7
Languages Common, Dwarven, Celestial, Orc, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Chrysoprase (40 gp).


Social Check DCs


John Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is cut jaggedly and amateurishly. His eyes are amber.

Personality: Stoic and calm, he prefers to meditate than take action. He is afraid of women and trembles around them

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the west; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur, Disciplined, Gifted. Flaws: Insane, Shy. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

John Abram, Male Human Fighter 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Performance +4, Survival +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Miles Lester, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man dresses like a well dressed Unemployed does. His white hair is lengthy and is close to two feet long. This gray eyed northerner is not easily forgotten.

Personality: He likes to make people angry or surprised. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of northern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Unemployed soon after.

Motivation: Regain custody of his son; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Job, Immigrant, Family. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

Miles Lester, Male Human Monk 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Everard Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin violet vertical stripes and brown pants. He wears a feathered hat to hide his balding. His amber eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted psionic powers by his dying sister.

Motivation: Meet up once more with his childhood friend; and to share knowledge with the world

Ideals: Disciplined, Logical, Gifted. Bonds: Poor, Adventurer. Occupation: Dilettante

Voice: Ums and uhs a lot

Attributes [hide]

Everard Graeme, Male Human Barbarian 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2400 sp.


Social Check DCs

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