Peter Fulton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is silver and curly. His ears are large.
Personality: While he acts the brute, he is far gentler than he would appear. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Miller
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 5000 sp.
Diggory Shirley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears baggy black pantaloons and a blue scarf. He is tall, broad shouldered and powerfully built. With bright golden hair and a scraggly beard. His amber eyes dart from person to person.
Personality: He can speak with the recently deceased. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Gifted from a young age, Diggory studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to open a new tavern.
Ideals: Gifted, Logical. Bonds: Has a crush, Job. Occupation: Gardener
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 60 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 200 gp.
Bernard Hayden, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is knotted and matted. His eyes are green and he is always smoking a pipe.
Personality: Bernard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.
Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it
Ideals: Extrovert, Philantrophist. Bonds: Rich, Slave, Mentor. Occupation: Carter
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 11 (+0) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Ralf Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. He has a small bristly mustache and wavy auburn hair. He wears crescent spectacles with a black brim.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the south. Cursed with unlife at a very young age, Ralf has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and to protect his home
Flaws: Shy, Disease. Bonds: Poor, Immigrant, Military. Occupation: Courier
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Gerald Sydney, Male Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a green armored body suit, with a simple grey line shooting up and back down. He has a small bristly mustache and wavy silver hair. He has a tattooed face.
Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. Energy wise he seems alert and responsive.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Expand his business; and he has money and likes to spend it
Ideals: Professionalism. Bonds: Attractive, Job, Rich. Occupation: Sailor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Infernal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 20 pp. Zircon (60 gp). Violet garnet (1000 gp). Rhodochrosite (5 gp). Moonstone (60 gp).
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