Guy Westbrook, Male Human [Permalink]
Personal [hide]
Description: He sports blue clothing, slightly heavier than average wear. He carries with him a set of maces, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He keeps his white hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Mayor, but he got bored and became a Performer. He then took over the family business and is one of the better Performer for hire.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Fighting, Athletic, Gifted. Bonds: Poor, Job. Occupation: Performer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 1 Minor magic item.
Kody Atherton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears baggy red pantaloons and a white scarf. His head has been shaved. His brown eyes lackadaisically let the world flow into them.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Kody does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.
Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally
Ideals: Joker. Flaws: Ugly, Insane, Depressed. Bonds: Military. Occupation: Blacksmith
Voice: French accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
Possessions: 1 Everburning torch. 1 Thunderstones.
William Ryland, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. He wears a colorful flower in his black hair. His eyes are violet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also hits on women, regardless of circumstances.
History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants to get laid.
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Has a crush. Occupation: Armorer
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 62 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 1000 sp. Chalcedony (30 gp).
Lewis Mitchell, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His moppish silver hair is in a traditional bowl cut. His gray eyes are passionate and lively.
Personality: He is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He comes from a rich eastern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the east.
Ideals: Joker, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 58 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 16 (+3) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 12000 sp. 1 Minor magic item.
Patrick Hornsby, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a white handlebar mustache and slicked back white hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He feeds upon the attention of others.
History: Patrick was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Flaws: Insomniac. Bonds: Adventurer, Attractive, Job, Rich. Occupation: Sailor
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 17 (+3) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Druidic, Terran, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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