Rolf Tatum, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. He wears a colorful flower in his black hair. His eyes are likewise hazel.
Personality: Eccentric and domineering, Rolf will drive conversation. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To prove his worth to the world; and money/treasure
Ideals: Extrovert. Flaws: Impulsive, Disease. Bonds: Attractive, Rich. Occupation: Weaver
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp.
Henry Dayton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is well dressed, constantly wearing a grey suit, yellow shirt, and brown tie. He has no hair. His violet eyes lackadaisically let the world flow into them.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gifted from a young age, Henry studied abroad. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Logical, Gifted. Flaws: Ugly, Antagonistic. Occupation: Armorer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 400 gp.
Charles Ansley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears skinny pants and wears a grey and tan robe with the hood down. His hair is auburn and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised by priests from a young age. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Actor for hire.
Motivation: Expand his business; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Insane. Bonds: Religious, Mentor, Job. Occupation: Actor
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee.
Kody Byron, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. His hair is cut close to his head. His blue eyes peer out from beneath his deerstalker blue hat.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: When he was but 8 years old his parents immigrated from the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear.
Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Tailor
Voice: Italian accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Draconic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 47000 sp. Hematite (7 gp). Sardonyx (40 gp). Rhodochrosite (7 gp). Jet (150 gp).
Trey Deighton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears skinny pants and wears a yellow and black robe with the hood down. His hair is red and very short. He is baby faced.
Personality: Trey wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is obsessed with finding treasure.
History: He was raised by priests from a young age. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break.
Ideals: Athletic, Disciplined. Bonds: Adventurer, Religious, Mentor. Occupation: Painter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 500 sp.
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