Diggory Bentley, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and white workpants. His shirt is pastel, and he wears a heavy white leather apron most of the time. He wears his brown hair down. He has a tattooed face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Diggory was raised in a hard working conservative environment. His childhood dream was to be a Spy, but he was a colossal failure. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.
Motivation: To be a Spy again; and he is currently in port desperately looking for someone to get him out
Flaws: Forgetful. Bonds: Attractive, Job, Has a crush, Slave. Occupation: Mercenary
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 14 (+2) | 8 (-1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Sylvan, Goblin
Attacks Melee -2 / 1d10-4, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Minor magic item.
Dustin Bentley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is blonde and curly. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Dustin was born with his mother's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's looking for his big break; and to reunite with his old friends
Flaws: Secretive, Insane. Bonds: Attractive, Adventurer. Occupation: Guard
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 700 gp.
Norman Dayton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He likes to wear brown tank tops with black pants. He wears his hair in dreadlocks. He has green eyes and a brown hat with a black feather.
Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He receives visions of the future at random moments
History: When he was but 8 years old his parents immigrated from the north. After coming to the age of reason, Norman took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Bonds: Job, Immigrant. Occupation: Adventurer
Voice: Stutters
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1000 gp. Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Solid gold idol (1200 gp).
Solomon Clinton, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a sickle on his belt. He carries with him a set of sickles, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His red hair is unkempt and raggedy. He has a tattooed face.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is a ruthless business man, a trait he acquired from his father.
History: Born to a poor family in the city he treasured whatever gifts he got. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in sickle use. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and many goblins want him driven away
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Miner
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: Freshwater pearl (7 gp). Rose (20 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item.
Percival Brent, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a large green jacket, and sports empty pouches on his belt. His red hair is smooth and relatively long. His skin is flawless and his brown eyes scan people very quickly.
Personality: Aggressive, abrasive, and angry, Percival embodies much of what other species detest in the Humans. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has achieved small success as a Bellfounder.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Bellfounder
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 600 gp. Cloth of gold vestments (100 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.
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